The Sims - Superstar Cheats, Cheat Codes, Hints, Tips The Sims - Superstar Cheats, Codes, Hints and Walkthroughs for PC Games. Browse by PC Games Title: Hints and Tips for: The Sims - Superstar Cheats The Sims - Superstar Cheat Codes: - Submitted by: COLIN GRIFFITHS there are nearly all the cheats for super star here: You push and hold the following buttons: Shift, control, c That will get you to the cheat screen in the upper left corner. Use a exclamation poit to enter a cheat repeatedly and a semicolon to enter more than one cheat at a time also. You can enter multiple cheats at once by typing a; between cheats. Such as the following for money 'rosebud;!;!;!;!'
Casting a spell on. Casting the Perfect Garden charm. Magic is introduced in, consisting of spells and that can be obtained by combining. All magic and its required ingredients can be viewed in The Start Here Spellbook, though and have separate spells and charms. Adult Spells are crafted with the Spellbound Wand Charger while adult charms are forged with the EverAfter Crafter. Children can craft both spells and charms with the MagiCo NeoMagical Newt.
Most children's magic consists of charms, but kids have their own versions of the Get Happy, Smiley Face, and Enchant spells. The child versions of Get Happy and Smiley Face can also be used on adults. When Makin' Magic is installed, all residential lots will be visited by the, who will deliver the MagiCo Magical Starter Kit. The package contains a wand, 35, spellbook, wand charger, butter, toadstools and toad sweat. The ingredients allow for a single charge of the Toadification spell. The wand charger must be placed on a surface, so the package also contains a Truly Charming End Table, which the wand charger will be sitting on.
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Any may become magical by obtaining a Magic Wand. A single wand is included with the MagiCo Magical Starter Kit, and an unlimited number of wands can be obtained with the Spellbound Wand Charger and MagiCo NeoMagical Newt. Wands can also be purchased from the Mystery Man in for §50. To make a magical Sim become non-magical they can sell their wand to the Mystery Man, which will also remove all spells in their inventory and prevent them from using any magic unless they obtain a wand again. Magic usage is strictly monitored; outside of Magic Town, casting spells and charms in front of non-magical Sims will prompt a visit from the Spellchecker, who will issue a citation to the offending Sim.
Fines will gradually increase with each successive offense. This only applies to Sims who witness magic being cast, and not the target of a spell themselves. To avoid a visit from the Spellchecker, it's best to ensure that magic is only cast in a room away from non-magical Sims or at times when they are not present. Main article: Sims need to collect ingredients to create spells and charms. Some ingredients are harder to obtain than others, making some magic more difficult to produce. Some ingredients can be purchased with MagiCoins, while others are bought with Simoleons.
Several ingredients can be made at home. Some ingredients can only be obtained by bartering with the vendors in or by completing for them.
Crafting spells and charms Spells are created with the Spellbound Wand Charger and charms with the EverAfter Crafter. Child Sims can create both spells and charms with the MagiCo NeoMagical Newt. Ingredients must be added in the correct order, which is listed in the family spellbook. To add ingredients, simply select the object and select 'Add.' The pie menu will list all ingredients in the Sim's that can be added to the combiner.
Selecting 'Read Label' will list the ingredients in the combiner, while 'Empty Out' will remove the ingredients and place them back in the Sim's inventory. Once three ingredients have been added, the 'Charge Wand' (for the Spellbound Wand Charger), 'Make Magic' (for the MagiCo NeoMagical Newt), or 'Make Charm' (for the EverAfter Crafter) interaction will become available. If the correct ingredients are used in the correct order, a spell or charm will be created. If the wrong ingredients or wrong order is used, then nothing will be produced and the ingredients will be lost. The number of spell charges an adult will receive is based on the type of spell and the Sim's. The number of charges an adult charm receives depends on the type of charm and the maker's skill.
A higher skill level will result in more charges. Child spells only ever result in a single charge, while child charms always receive six charges. Casting magic All magic has a positive outcome and negative outcome based on certain factors such as whether the target is a magical or non-magical Sim, the or of the caster, objects or on the lot, level, level, level.
Spells are cast by selecting a target Sim and selecting a spell. Enchant and Enchant Jr. Can be cast by selecting a Garden Gnome, Flamingo, Fridge, Checkerboard Table or Scarecrow. A Friend Indeed can only be cast on family. Sims must be greeted before a spell can be cast on them, and many spells will backfire if the target is also a magical Sim. Unlike spells, Charms take the form of objects which can be placed on either the ground or a surface. Sims must physically touch the charm in order to cast it.
Charms emit light and will gradually become dimmer as charges are used. When a charm is fully depleted of charges it will turn dark, but may still be kept as decoration. Some charms will not count as an offense if cast in front of non-magical Sims. Spells Adult Spells Spell Description Positive Outcome Negative Outcome Ingredients Notes Toadification Sometimes you just need a Toad. Have you tried getting a toad from the shops in Old Town? Of course you have.
Did you find one? Of course you didn't. That's because toads were run out of SimCity after the Mayor's wife was caught kissing an especially slimy toad. But now you can get your own toad. Just temporarily toadify whomever you want; friends, family, enemies, neighbors, all of them are just begging for Toadification, just be careful that people don't catch you casting it, as toads are still illegal in many areas of SimCity.
Turns the targeted Sim into a toad for a short time. Turns the casting Sim into a toad, if the targeted Sim has a wand. 1x Butter 1x Toadstools 1x Toad Sweat Toads can be kissed, occasionally resulting in the kisser receiving a bottle of Toad Sweat. Very rarely, kissing a toad may turn it into a Prince, who will immediately join the family. A Prince Sim has access to the unique 'Princely' clothes category, consisting of purple and gold finery.
Relationship Boost Building a relationship with a Sim is a complex process that uses up valuable resources. Talk may be cheap, but your Sim's time certainly isn't!
So skip the small talk! Cut the chit chat! Get rid of the gab, and get some of that double green plus plus feeling the magical way; with a quick Relationship Boost.
Increases the relationship between caster and target. Caster becomes naked and relationship decreases, if the target Sim is in a bad mood. 2x Honey 1x Pixie Dust Can be cast on a Target without interrupting the actions of the target. Enchant You don't think inanimate objects are just 'born' enchanted, do you? They have to be enchanted by a Sim. Enchanting brings out the true nature of a thing: that which an object has been longing to show off to the world. But it takes a special type of thing to be enchanted, and even then, some do more than others, but some lifelike objects have been rumored to animate after being enchanted.
Brings certain inanimate objects to life. Causes targeted objects to catch on fire. More likely if the caster has a low Mechanical skill or is in bad mood. 1x Butter 1x Toadstools 1x Pixie Dust Enchanted objects can be used to help around the house, or can entertain Sims.
Get Happy Put that special someone in that special mood, or just put anyone in a happy mood, by casting a quick dose of Get Happy. Make sure your intentions are good, as mean spirited Sims may find themselves less than happy after this manipulation of mood. Boosts the mood of the targeted Sim Drops the mood of a targeted Sim if the target has a low Nice personality score, unless the target also has a low mood. 1x Honey 1x Grapes 1x Pixie Dust Can be cast on a Target without interrupting the actions of the target. Can be cast on either children or adults Smiley Face Put a smile on your Sims' faces, or better yet, above their heads!
The Smiley Face spell is designed to create the pheremonal effects normally generated when two Sims reach a point in their relationship that they would consider themselves friends, but be careful not to manipulate a manipulator, or you may turn that frown back around. Makes a targeted Sim friends with the caster Makes a targeted Sim fight with the caster, if the two are already friends 1x Honey 1x Garlic 1x Toad Sweat Can be cast on either children or adults Banish There's really not much to this spell, other than the folding of space and time to create a semi-rigid, but temporal, vortex beneath the feet of the Banished Sim.
Now, you ask, why would you banish someone to someplace deep in the void of space and time? Because you can. Because they're annoying you.
Because they're getting a bit touchy feely with someone that you'd rather was getting touchy feely with you. Who needs a reason? What could go wrong? And they always come back. Removes a targeted Sim from the lot Removes the caster from the lot, if the targeted Sim has a wand.
1x Butter 1x Garlic 1x Snake Venom Sims living on the lot will disappear for a short time, but reappear Lovestruck Like a bolt of inspiration, this spell channels nine forces of nature into a semi-tangible skein, which is then rendered to a chemical level through the magic continuum, whereby it is turned into electro-chemical synaptic impulses which immediately coagulate in such a way as to render the two Sims involved in the casting hopelessly in love. It's just that simple! Though the presence of two magic wands in the equation seems to reduce synaptic and chemical involvement in the final stages of the spell. Makes a targeted Sim fall in love with the caster Caster is struck by lightning, and loses most of their comfort and energy, if target Sim has a wand 1x Honey 1x Dragon Tears 1x Pixie Dust Hypnotize The art of mesmerism is an ancient practice, developed by very intelligent, and very lazy Sims. It involves a balance of mind power and magical substances that when combined, lull the subject into a state of peaceful calm, which allows the power of magical suggestion to take over. A hypnotized Sim will never take part in any suggested activity that goes against their moral fiber, but they'll certainly do menial things the caster can't get anyone else to do for them.
The spell is a manipulation of 'will', and what exactly 'will' is is a bit unclear, so make sure you don't try it on someone who is clearer on the definition. Hypnotizes a target Sim and forces them to perform certain actions. Each increases the relationship between caster and target, but reduces Comfort and Fun of the caster. Hypnotizes the caster, if the target Sim has a wand. 1x Butter 1x Toad Sweat 1x Clown Confetti Possible actions are: Plead, Dance, Kiss, Hug, Compliment and Flirt. The player will be shown a dialog with three actions, and will be able to choose one.
The Big Question In the end, life really comes down to one question, a conundrum if you will, The Big Question. Can these two Sims spend the rest of their lives together? Sometimes it seems as if the answer to this question is fated to be 'NO'. There are only so many boxes of chocolate and diamond rings that one Sim can give to another, and only so many times a Sim can handle rejection. So forget fate.
Forget social expectations, and let your magic pop The Big Question! But take note, with magical questions: the bigger they are, the smaller they fall. Causes the target Sim to fall in love with and marry the caster. Lowers the relationship between caster and target, and makes the caster transparent and small, if targeted Sim has a wand. 1x Honey 1x Clown Confetti 1x Wizard's Eyelashes A Friend Indeed Sometimes, just in a passing glance, you catch your pet looking at you in a way that is unmistakably Sim-like.
You actually think for a moment, while you lie alone in bed, that they are trying to tell you something. But it's obviously a figment of your overactive imagination. Well, it's not! They ARE trying to tell you something!
They see you're in need of a true companion. They know you'd like to speak with them in a language you both can understand, even if it's only for a little while. Your pet knows a friend in need is A Friend Indeed. Turns a targeted pet into a human Cats will run away from the caster, and Dogs will attack the caster, if the targeted pet is in a bad mood 1x Butter 1x Pet Treats 1x Clown Confetti Requires expansion pack.
The spell is irreversible once cast and the game will be immediately saved. Child Spells Spell Description Positive Outcome Negative Outcome Ingredients Notes Enchant Jr. You don't think inanimate objects are just 'born' enchanted, do you? They have to be enchanted by a Sim. Enchanting brings out the true nature of a thing: that which an object has been longing to show off to the world. But it takes a special type of thing to be enchanted, and even then, some do more than others, but some lifelike objects have been rumored to animate after being enchanted.
Brings certain inanimate objects to life. Causes targeted objects to catch on fire. More likely if the caster is in a bad mood. 2x Faerie Dust 1x Dragon Tears Enchanted objects can be used to help around the house, or can entertain Sims Get Happy Jr. Do you have a friend bothered by childish woes? Well, tell 'em to Get Happy Jr.! Because happy days are here to stay with nothing more than a quick flick of the wrist, and a sparkle of the wand.
Make sure your intentions are good though; mean spirited kids may find themselves less than happy after this manipulation of mood. Boosts the mood of the targeted Sim Drops the mood of a targeted Sim if the target has a low Nice personality score, unless the target also has a low mood. 1x Toadstools 1x Dragon Scales 1x Faerie Dust Can be cast on a Target without interrupting the actions of the target.
Can be cast on either children or adults Smiley Face Jr. You can't expect to play with those imaginary friends for ever? Well, with a little jolt of smiley face you'll finally be able to spend a little quality time with some of those 'non-magical' kids.
Then you can decide whether real friends are better than 'imaginary' ones. Makes a targeted Sim friends with the caster Decreases the relationship between caster and target, if the two are already friends 2x Dragon Tears 1x Faerie Dust Can be cast on either children or adults Charms Adult Charms Charm Description Positive Outcome Negative Outcome Ingredients Notes Beauty or Beast It doesn't matter whether you are a beauty or a beast, because with the magical powers of beeswax, and a little imagination, you can be whatever you want. Keep in mind that beauty is in the eye of the beholder, so if a confused beholder catches you transforming, that beholder might just become a beast themselves.
Temporarily changes the appearance of the caster into a beautiful Sim or a horrific monster. All Sims on the lot will be given donkey heads, if the charm is cast in the presence of a Sim without a wand. 3x Beeswax Monsters to change into include, SheWolf, Vampiress, Headless Horseman, Troll, Ogress, Crone, Hunchback, Minotaur, Nymph,. However, the change is only in appearance and the Sim will come back to normal form after changing clothes or taking a shower/bath Horn of Plenty Hungry? In ancient mythology there was believed to be a giant horn, or cornucopia, that provided an endless eddy of edible goodies.
This charm does just that, pouring out plates of every repast imaginable for your hungry family, but remember the old Sim saying: every greedy action has an equal and slightly slimier reaction. Generates 4 to 5 plates of food and places them on nearby surfaces. The most common result is generating plates of home-made bread and a turkey Creates a plague of toads on the lot, if the caster has a full Hunger bar.
2x Magical Beans 1x Golden Thread Toads can be kissed, occasionally resulting in the kisser receiving a bottle of Toad Sweat. Very rarely, kissing a toad may turn it into a Prince, who will immediately join the family. A Prince Sim has access to the unique 'Princely' clothes category, consisting of purple and gold finery. Dish Wish Got dirty dishes?
Get Dish Wish, and your dirty dishes will be wished away. What happens if you wish for your dishes to disappear when there aren't any dishes? Do you get another wish?
Clears up any dirty dishes on the lot. Creates several dirty plates, if used when there are no dirty dishes on the lot. 2x Golden Thread 1x Llama Spit Rain of Riches You want the sky to open up, and a deluge of bright, shiny, and sparkly things to pour down into your.